# core - CPU Core used in emulation: normal,simple,dynamic,auto. # even if the result might not be desired. # If forced is appended (like scaler=hq2x forced), the scaler will be used # 2xsai,super2xsai,supereagle,advinterp2x,advinterp3 x, # Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq 3x, # scaler - Scaler used to enlarge/enhance low resolution modes. # aspect - Do aspect correction, if your output method doesn't support scaling this can slow things down!. # frameskip - How many frames DOSBox skips before drawing one. # captures - Directory where things like wave,midi,screenshot get captured. # machine - The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga. # memsize - Amount of memory DOSBox has in megabytes. # language - Select another language file. # usescancodes - Avoid usage of symkeys, might not work on all operating systems. # mapperfile - File used to load/save the key/event mappings from. # Second entry behind the comma is for when dosbox is not focused/minimized. # priority - Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed). # waitonerror - Wait before closing the console if dosbox has an error. # autolock - Mouse will automatically lock, if you click on the screen. # output - What to use for output: surface,overlay,opengl,openglnb. # windowresolution - Scale the window to this size IF the output device supports hardware scaling. # fullresolution - What resolution to use for fullscreen: original or fixed size (e.g. # fulldouble - Use double buffering in fullscreen. # fullscreen - Start dosbox directly in fullscreen. # They are used to (briefly) document the effect of each option. # Lines starting with a # are commentlines. # This is the configurationfile for DOSBox 0.72.
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