NIS America has brought that PS4 version to Switch and PC in the West through Engine Software and the Switch port sadly has issues.įuryu rebuilt the game using Unreal Engine and a lot of the game looks much better. When a PS4 enhanced release was announced for Japan, I was hoping Furyu would sort out the issues with the gameplay to go alongside the tech upgrade. I played it on Vita and while I liked some aspects of the game like the music, it was not good. The Caligula Effect on PS Vita was one of Atlus USA’s last localisations of a third party game and one of their last Vita releases. Originally released on PS Vita and then ported to Switch, PS4, and PC and scored 4/10 on Vita OlliOlli 2 is easily one of my favourite indie games of all time and I’m glad to have it on another platform. The music, level design, and animations are all superb. If you’ve never played OlliOlli or the follow up, you absolutely need to get this package that has both together. When it comes to Switch features, there is no touchscreen functionality and the use of HD Rumble is minimal. Hopefully this is patched in because this release is more or less everything I wanted in ports. This could’ve been resolved by offering custom control options or mapping but the current release of the port has none. People who play OlliOlli 2 will know how annoying it is when you keep pressing the progress button position and you end up going back instead. On the Switch, since you press A to progress (as is the norm), you end up using B and A together to go ahead and for use in game. On other platforms, you press X (B on Switch controller in terms of button placement) to progress and in game while O (A on switch to go back). The only downside is in the choice of buttons for confirm or go back. When it comes to visuals and performance, BlitWorks nailed it here and both games run brilliantly and look great. Thankfully the loading to get into a game isn’t too long. This adds an extra step to getting into the game of your choice. OlliOlli is perfect for booting up quickly, playing a few levels, and doing something else after. The downside is the splash screen that has you selecting a game every single time. The best part is obviously the price which gets you both games for $14.99 or equivalent which is much cheaper than buying both games at launch on other platforms. ![]() Having both as a single game has its pros and cons. This port includes both games in a single package under the Switch Stance name. I’m glad to see it finally arrive on the Switch and it has been ported by BlitWorks who are fantastic. I have a list of indie games I’d love to see on Switch and OlliOlli 2 was near the top of that list. While I adored OlliOlli when it debuted on Vita, it has been hard to go back to it after the superlative OlliOlli 2 released. OlliOlli and OlliOlli 2 are two of my most played indie games on the Vita which still is my favourite portable indie platform. Originally released across two games on PS Vita, PS4, Xbox One, PC platforms, and even 3DS for the first game and scored 9/10 and 10/10 These reviews are more for how a game looks and runs in addition to how a game uses Switch hardware and whether something is indeed “Perfect on Switch”. If this is your first Re:Port Review, the team and myself look at Switch ports of new and old games. ![]() I’m looking forward to checking some of them out for the Re:Port Review but until then, here’s a set of reviews for games that were on other platforms before seeing a release on Switch. We just had a Nindies Direct and that obviously means a ton of new ports (and new games) coming to Switch.
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